Wednesday, August 8, 2007

Talking emotional software design in games and iPhone

I went to the iPhoneDevCamp, where I met Nicole Lazzaro, founder of XEODesign, who helps video game designers make their games more fun to use. While at the iPhoneDevCamp (by the way, you can check out another video up from here) she tells me why the iPhone is fun to use and how you can [...]

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[Source: ScobleShow: Videoblog about geeks, technology, and developers]

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