See the yellow background of the lightmap selected in the property window? Obviously I used the debug version of irrEdit to calculate the lighting, irrEdit uses yellow there instead of a black as background to be able to test the lightmap placement more easily. And I was already wondering why the editor needed more than 10 seconds to light that scene. In release mode, it would only take one or two seconds.
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[Source: Irrlicht3d.org]
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